﻿using UnityEngine;

namespace FwtUnityEngine
{
    public class FwtMonoBehaviour : MonoBehaviour
    {
        public bool IsMouseOver;

        public virtual void Update()
        {
            
        }

        public virtual void Start()
        {
            
        }

        public virtual void Awake()
        {
            
        }

        public virtual void OnMouseEnter()
        {
            IsMouseOver = true;
        }

        public virtual void OnMoveOver()
        {
            
        }

        public virtual void OnMouseExit()
        {
            IsMouseOver = false;
        }

        public virtual void OnMouseUp()
        {
            
        }

        public virtual void OnMouseDown()
        {
            
        }
    }
}
